Muzundrum is a “game of musicians”. In the standard game, players take turns rolling 12-sided (dodecahedral) dice that contain one of the twelve tones in standard Western music and attempting to place the die on the board to form chords and scales from standard tonal music theory. For example, if a player rolls a G, he or she can place it next to a C and E on the board to form a C-major triad.

There are of course many variations on the game. And the twelve sided dice can also be interesting tools for chance compositions or guided improvisation.

We now have a pair of sample dice here at CatSynth HQ:

The black die has the standard tones as described above, while the white has the solfege syllables do, re, mi, fa, so, etc.

3 thoughts on “Muzundrum

  1. That’s a very cool music game. Sounds like you have to know the ‘ABC’ side of music well to play the game. Did Zip win?

    Like how the dice matches the hello kitties. 🙂

  2. I just wanted to thank you for this post, which popped into my Google alerts for Muzundrum news. I love your photo of the gameboard on the white lazy susan – and the dice photo with matching black and white kitties, of course! J S Kingfisher has been developing the system for over half a decade now and it’s been a wonderful experience to help with the website and its companion products, The Muzoracle and Musician’s Dice. Here’s to random opportunities in music; thanks again for your support.

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