Art
No Fooling, We Mean It! – McLoughlin Gallery
“No Fooling, We Mean It!” at The McLoughlin Gallery is a show that is simultaneously playful and serious. The cavernous space of the gallery plays host to several large-scale works by sculptors David Middlebrook, Jeff Schomberg and Doug Thielscher. Each of the sculptors has a different focus, Schomberg on metal, Thielscher on stone, and Middlebrook on mixed materials. But all three present very serious well-constructed and polished piece (“no fooling”) with a sense of humor and fun (“fooling”). Additionally, all three are local artists, working and residing in the extended Bay Area.
The overall presentation has a sparseness, with lots of empty space and exposure of the gallery’s bare concrete walls that make it easy to focus on a single piece at any given moment. Even the larger stone works are not crowded and blend with structure of the space. I was most immediately drawn to Schomberg’s metal work, and in particular his pair of geometric wall pieces, Hinged and Unhinged.
[Jeff Schomberg, Hinged (2009). Found metal objects in steel frame. Image courtesy of McLoughlin Gallery.]
[Jeff Schomberg, Uninged (2009). Found metal objects in found frame assemblage. Image courtesy of McLoughlin Gallery. Click to enlarge.]
The rectangular frames serve as a boundary between the space of the gallery and the empty space within the pieces. Inside, each object is given room to be seen separately, such as the large circle in Unhinged or the intricate thin metal lines in both pieces that remind of my street maps. Indeed, the combination of geometric elements and metal coincide with my own focus on urban landscape and infrastructure. (See the similar elements in yesterday’s Wordless Wednesday post.) The circular elements seem particularly prominent in contrast to the mostly straight-line shapes of the found-metal components. Still other objects manage to retain their original functional shape and industrial history from before they became art. His mixed-media piece Trumbull takes the industrial theme one step further. An old rusted fuse box has been combined with a video of a fireplace and reassembled into a new piece of machinery. It is futuristic, in that delightful dystopian sort of way, even as it looks back on earlier electrical technology.
[Jeff Schomberg, Trumbull (2011). Fuse box with video. Image courtesy of McLoughlin Gallery. Click image to enlarge.]
These pieces, however, do stand apart within the overall exhibit. If there is one theme that cuts across all of the artists, it is “human-like forms that really aren’t human.” Among Schomberg’s metal sculptures are a series of small human-like figures with heads shaped like pipes or other pieces of hardware – probably the most humorous of his offerings. David Middlebrook’s assemblages have an organic look about them and some such as King of Things seem like they could get up and walk around. Think of Terry Gilliam’s cartoons or some of the creatures from the 1970s animated film Fantastic Planet.
[David Middlebrook, King of Things (2010). Bronze, aluminum, Indian gibble, cast expoxy. Image courtesy of McLoughlin Gallery. Click image to enlarge.]
The bronze box that serves as the base for the large stone egg in Middlebrook’s Carbon was an interesting touch. Doug Thielsher’s stone sculptures are the most directly figurative, but even here the figures are quite distorted, as in the two marble heads of The Ninth Circle that melt into one another. Thielsher’s sculptures were most noticeable for their use of the gallery space. From a distance, they seem like well-placed classical sculpture in a traditional art museum – and indeed they all draw from biblical or mythological themes. Up close, one sees the more surreal and humorous nature. Again, the one that most resonated for me was the most geometric. In Cain #3, the detached hand is almost lost underneath the large white cube and the black dot. Similarly, the hand seems to disappear into the large black cube of Cain #1.
[Doug Thielscher, Cain #3 (2006). Carrara and Belgian black marble. Image courtesy of McLoughlin Gallery. ]
The exhibit opened, appropriately, on April 1, and will remain on display though May 21. For more information about the exhibition and visiting, visit the gallery’s website.
Cordelia, Theatre of Yugen
Cordelia is a Noh adaptation of Shakespeare’s King Lear presented by Theatre of Yugen at NOHspace. The play is a combination of old and new. It draws its structure and performance elements from the tradition of Noh and its source text from Shakespeare, both centuries old. But the actual text by Erik Ehn, music by Suki O’Kane and production directed by Jubilith Moore are wholly contemporary. They draw heavily from the traditional sources, but are in no way limited by them. Enh’s text is a rearrangement of lines from the original Shakespeare but focused on the point of view of Cordelia (King Lear’s youngest daughter) minimized to fit within the constraints of Noh. Polly Moller performs on standard concert and bass flutes and a bagpipe chanter, but expertly invokes the attacks, pitch bends and timbral shifts of traditional Japanese music. Sheila Berotti plays the tradition role of the chorus, but as a single voice with a shruti box (a drone instrument usually found in Indian classical music). The main element of the set, a bridge that folds into to descending segments, seems very contemporary and industrial – but it is in fact an adaptation of the traditional hashigakari from Noh theater.
In the first act, Cordelia (played by Moore) appears as a member of a royal court and recounts her refusal to flatter her father, the king, with words, which leads to her being disowned and exiled. In the second act, she returns in the form of a warrior, reflecting her return to England at the end of the play in an attempt to save her father that ultimately ends tragically. In the interlude, we meet the Fool (played by Lluis Valls), who both recites lines from the original play and provides a synopsis of the story. He serves as a comic counterpoint, and as a practical guide for those either unfamiliar with the original King Lear or new to structure of Noh theater. (One particularly fun moment was when he relates the marriages of Cordelia’s sisters, he pauses with a slight look and sound of disgust for the rather creepy Duke of Cornwall.)
Overall the elements of the performance, the music, the set design, the text, the movement all have a very minimalist quality. There is a lot of empty space in the slow and deliberate movements of Moore as Cordelia and chanting of the text. Similarly, the music is very sparse. The flute lines are composed from small sets of notes that explore timbre, dynamics and abrupt rhythmic changes. The silence between the flute, text and motion is occasionally punctuated by loud hits on the snare drum (performed by Anna Wray). The space left me ample opportunity to escape from the narrative of the play and instead focus on specific details, such as qualities of the flute performance, the text on wall of the set, the occasional harmonic swells of the shruti box, or details of the lighting.
The main exception to the overall minimalism was the costume design by Risa Dye. Cordelia’s two costumes are both quite elaborate. They combine the multiple layers often found in Noh costumes with rather ornate and highly textured elements reminiscent of Elizabethan England (at least as seen in paintings from the time). The costume of the Fool was something else again, a hooded suit covered entirely in text (taken from another play by Ehn). It helped to emphasize the character of the Fool as a “word artist”, and also contribute to his more frenetic character in contrast to the rest of the performance.
The words were also present on the wall of the set (designed by Joshua McDermott). The wall was inspired by memorial walls, in particular from the genocides in Rwanda and the Balkans in the 1990s. Phases from Ehn’s plays were used in place of names. In addition to its direct meaning, the wall evoked for me a sense of urban space with graffiti, which is central in my own visual work.
It is interesting to reflect on how easily the minimalist and non-linear elements of Noh seem to translate into a contemporary work of art, and also provide opportunity for reflection and meditation. At the same time, the structure provides enough space for contemporary visual and musical elements to poke through. As such, it provides some ideas and inspiration for future work.
Cordelia continues with additional performances at Theatre of Yugen tonight (May 5) through Saturday May 7.
[All photos in this article courtesy of Theatre of Yugen.]
CCRMA Modulations at SOMArts
A few weeks I go, I attended CCRMA Modulations 2011, an evening of live electronic music and sound installations by CCRMA (the Center for Computer Research in Music and Acoustics at Stanford) and special guests at SOMArts in San Francisco. The event was an eight-hour marathon, though I only stayed for about half the time, seeing many of the installations and most of the live-music performances.
The first part of the evening featured sound sculptures from Trimpin and his students at CCRMA. This particular project, the “Boom Boom Record Player” by Jiffer Harriman stuck with me.
The output from the record player is used to drive the electromechanical instruments on the right. I thought the instruments were well crafted – but I thought it was particularly fitting to have a classic Earth Wind and Fire LP on the record player.
Trimpin’s offering featured coin-operated robotic percussion where the drums included just about every model of Apple notebook computer going back to an early PowerBook (and even earlier as I think I espied an Apple IIc).
The live-music portion of the evening with Tweet Dreams by Luke Dahl and Carr Wilkerson. Audience members with Twitter access were encouraged to live-tweet messages to a specific hashtag #modulations. The messages were then analyzed in real time and the data used to affect the music. As I was planning to live tweet from this event anyway via iPhone, I was ready to participate. Of course, inviting audience participation like this is a risky proposition for the artists, as one cannot control what people may say. I will freely admit I can be a bit snarky at times and it came out in some of my tweets. The music was relatively benign, with very harmonic runs of notes – and I exhorted them to “give me something harsh and noisy”. Inspired by another participant, I also quoted lines from the infamous “More Cowbell!” skit from Saturday Night Live, much to the delight of some in the audience. The main changes in the music seemed to be in density, rhythm and some melodic structure, but all within boundaries that kept the sound relatively harmonic and “pleasant.” I would have personally liked to see (as I suggested via Twitter), more complex music, with some noisy elements and more dramatic changes. But the interaction with the music and and the audience was a lot of fun.
The next piece, Sferic by Katharine Hawthorne, featured dance and electronics. It was described as “using radio and movement improvisation to explore the body as an antenna.” The dancers, dressed in black outfits with painted patterns, began the movement to a stream of radio static. The motions were relatively minimalist, and sometimes seemed strained. Gestures included outstretched arms and fingers pointing, with Hawthorne walking slowly as her dance partner Luke Taylor ran more quickly. Rich, harmonic music entered from the rear channels of the hall, and dancers moved to being flat on the ground. The static noise returned, but more crackly with other radio-tuning sounds, then it became a low rumble. The dancers seemed to be trying very hard to get up. Then they started pointing. The music became more anxious, with low percussive elements. The dance became more energetic and active as the piece came to a close.
This was followed by Fernando Lopez-Lezcano performing Dinosaur Skin (Piel de Dinosaurio) a piece for multi-channel sound diffusion, an analog synthesizer and custom computer software. The centerpiece was a custom analog synthesizer “El Dinosaur” that Lopez-Lezcano build from scratch in 1981.
The instrument is monophonic (but like most analog synthesizers, a very rich monophonic), multiplied for the purposes of the performance by audio processing in external software and hardware. The music started very subtly, with sounds like galloping in the distance. The sounds grew high in pitch, then descended and moved across the room – the sense of space in the multichannel presentation was quite strong. More lines of sound emerged, with extreme variations in the pitch, low and high. The timbre, continually changing, grew more liquidy over time, with more complex motion and rotation of elements in the sound space. Then it became more dry and machine like. There was an exceptionally loud burst of sound followed by a series of loud whistles on top of low buzzing. The sounds slowed down and became more percussive (I was reminded as I often am with sounds like this of Stockhausen’s Kontakte (II)). Then another series of harsher whistles and bursts of sound. One sound in particular started the resonant quite strongly in the room. Overall, the sound became steady but inharmonic – the timbre becoming more filtered and “analog-like”.
The final performance in this section of the evening featured Wobbly (aka Jon Leidecker) as a guest artist presenting More Animals, a “hybrid electronic / concrete work” that combined manipulated field records of animals with synthesized sounds. As a result, the piece was filled with sounds that either were actual animals or reminiscent of animal sounds freely mixed. The piece opened with pizzicato glissandi on strings, which became more wailing and plaintive over time. I heard sounds that either were whales and cats, or models of whales and cats. Behind this sounds, pure sine tones emerged and then watery synthesized tones. A series of granular sounds emerged, some of which reminded me of human moaning. The eerie and watery soundscape that grew from these elements was rich and immersive. After a while, there was a sudden abrupt change followed by violent ripping sounds, followed by more natural elements, such as water and bird whistles. These natural elements were blended with AM modulation which sounded a bit like a helicopter. Another abrupt change led to more animal sounds with eerie howling and wind, a strange resonant forest. Gradually the sound moved from natural to more technological with “sci fi” elements, such as descending electrical noises. Another sudden change brought a rhythmic percussion pattern, slow and steady, a latin “3+2+2” with electronic flourishes. Then it stopped, and restarted and grew, with previous elements from the piece becoming part of the rhythm.
After an intermission, the seats were cleared from the hall and the music resumed in a more techno dance-club style and atmosphere, with beat-based electronic music and visuals. Guest artists Sutekh and Nate Boyce opened with Bands of Noise in Four Directions & All Combinations (after Sol LeWitt). Glitchy bursts of noise resounded from the speakers while the screens showed mesmerizing geometric animations that did indeed remind me a bit of Sol LeWitt (you can see some examples of his work in previous posts).
Later in the evening Luke Dahl returned for a solo electronic set. It began calmly with minor chords processed through rhythmic delays, backed by very urban poster-like graphics. Behind this rhythmic motif, filtered percussion and bass sounds emerged, coalescing into a steady house pattern, with stable harmony and undulating filtered timbres. At times the music seemed to reach back beyond house and invoke late 1970s and early 1980s disco elements. Just at it was easy to get lost listening to Wobbly’s environmentally-inspired soundscapes, I was able to become immersed in the rhythms and timbres of this particular style. The graphics showed close-ups of analog synthesizers – I am pretty sure at least some of the images were of a Minimoog. I did find out that these images were independent of the musical performance, and thus we were not looking at instruments being used. I liked hearing Luke’s set in the context of the pieces earlier in the evening, the transition from the multi-channel soundscapes to the glitchy noise and to the house-music and dance elements.
I was unfortunately not able to stay for the remaining sets. But overall it was a good and very full evening of music and technology.
Report from Spring Open Studios, Art Explosion
Open Studios has become a semi-annual experience for me since moving to San Francisco in 2008. Each time, I frenetically go from studio to studio in my guise as a reviewer and collector, seeing large amounts of work and interacting with artists. This time the tables were turned, as I was presenting my own photography work as part of the Spring Open Studios at Art Explosion. So rather than reviewing art, I will be reviewing the experience of presenting art, and interacting with viewers. Art Explosion is composed of two large buildings of artists’ studios in the ambiguous industrial neighborhood between the Mission and Potrero Hill. It was often one of the first stops on my Open Studio tours, and the small open studios were and supportive community were a natural choice for presenting my work.
I had two walls of an open studio space, along with additional space in the main hall and one piece in the entranceway (every artist had a piece here as part of a “sampler” wall). You can see the three walls in the images below (click on the small images to enlarge).
[Click images to view full size]
In all, I had 16 pieces featured. Additionally, I made a few “mini editions” of some of the pieces (4×6 inches) and had two video presentations of works that were not physically part of the show.
Over the three main days of Open Studios (and an additional Saturday the week after), I sat and waited as people walked by and sometimes stopped to view my work, and occasionally ask questions or give feedback. Some walked through without stopping to look, others spent a couple of minutes viewing intently without saying a word, or maybe a quick “very nice work” before wandering off. But a decent number of people did ask questions or more detailed responses. The most common questions I got were about the locations of the photographs, i.e., “Where was this one taken?” All the pieces I presented were from the Bay Area, New York or Shanghai, and discussing the locations or having viewers try to guess which was which became part of the interaction. There were definitely clues in each, in particular the more exotic architecture of the Shanghai high-rises and the distinctive San Francisco “No Parking” signs. Very few people were able to recognize the half-demolished overpass from the Transbay Terminal in San Francisco featured in the largest piece, though this one was among pieces most positively received.
The other pieces that seemed to receive the most intention were Asians.com (Invisible Bike) with the big orange cat, and Dragon (Moganshan Lu) with the dragon mural, half-demolished building and garbage-strewn street. I did an experiment moving these two pieces around after the first day to see if it was the location or the content that attracted people, but they still seemed to get the most attention. I had not predicted that Dragon would get so much attention – or eventually be the first large piece to be sold! It was one of those interesting surprises when exposing the work to public viewing.
I also had an interesting conversation about the location in 5348, one of two pieces in the show featuring a model. I have used that building on multiple occasions, with its mysterious mess of hanging cables.
It turns out that someone who came through and saw the show was familiar with the building and the people who owned it, and informed me that the structure with the cables was in fact for lifting large objects, freight, etc., but had not been in use for a while. A group of viewers said that the big orange cat was part of a scavenger hunt they participated in.
]Some people seemed more drawn to the aesthetics of individual pieces rather than the subject or context – like me, the focused on lines and textures. Among these viewers, 7059 (Blue) got the most attention. A few viewers did try to look for “musical” elements within my work after learning that music was my primary art form – they noticed repeated patterns and motives in the lines.
Overall, it was a good experience. I was able to show my photographs in physical form to a large number of people and received quite a bit of positive feedback. Among those who came to see the show were a few of the artists I have reviewed here on CatSynth in the past, which was very gratifying; and many friends came by over the four days I was showing. Selling a large piece and a handful of miniatures, of course, nice as well. Interestingly, I also managed to sell some music CDs. Some things I may do differently in future shows is have a larger variety of miniatures on hand – e.g., at least one of every piece I think can be reasonably represented in a small size (some just don’t look good small). I may also experiment with different types of framing and mounting – this was probably the hardest part of preparing for the show.
One unfortunate aspect of presenting my own work is that it left me very little time to explore and see what others were doing. I did take a few breaks to see friends as well as discover new work, though not at the level of detail I would have done in previous shows.
You can see images from Open Studios at this flickr set, or visit my page at Art Explosion.
Poetry and Music at Headlands Center for the Arts
Another weekend, another show planned. This time poetry with musical accompaniment. The Headlands Center for the Arts is not far from the location of this week’s Wordless Wednesday photo.
Sunday, April 17 · 3:30pm – 4:00pm
Headlands Center for the Arts, Main Building
2nd Floor, East Wing, 944 Barry
Maw Shein Win will be reading poetry with musical accompaniment by Amar Chaudhary for the Headlands Center for the Arts Spring Open House in Marin on Sunday, April 17. Under the title “Pitta of the Mind”, the duo will combine poetry with a mixture of electronic, ambient and pop-infused music.
The Open House is from noon-5PM. The performance is 3:30-4PM. Arrive early to get good seats.
Admission FREE
Unlike a museum, gallery, or theater showing finished works of art, Headlands Center for the Arts supports the creative process. Come discover how a composer composes, what inspires a playwright, and how a painter decides when to put down her brush. Visit studios of more than 40 local and international artists working across artistic disciplines, explore our historic, renovated military buildings, and enjoy a homemade lunch in our Mess Hall Café.
More info:
http://www.headlands.org/event_detail.asp?key=20&eventkey=958
Directions:
http://www.headlands.org/article.asp?key=23
Open Studios tonight
After much work and excessive anticipatory blog posts and tweets, Spring Open Studios starts tonight! If I can, I will try and live tweet @catsynth wish hashtag #sfopenstudios. It will be interesting to experience an art event from the point of view of a presenter rather than a viewer.
Here is one more picture of installation in progress:
This is a separate wall from those I showed in this previous post. I felt it was a bit unbalanced, so I added one more piece to the upper left, directly above the large picture. One of the many countless details I have dealt with incrementally over the process. The biggest challenge has been taking what was essentially purely digital and changing it into physical objects. It’s one thing to post a photo every Wednesday, it’s another to print, matte, frame and hang it.
One of the things I am interested in seeing tonight is how the experience differs from music, and from the performing arts in general.