Portland

I am reporting on Portland after Astoria, even though we visted and played a day earlier. That’s just how things sometimes work.

We did have some time to spend in the Rose City before our show at Rotture:


Click to enlarge

We experienced Portland’s famously variable weather. Fortunately, many of the city’s attractions are indoors. This includes Powell’s Books. I could have spent the whole day in the Pearl Room, which contained the art and architecture offerings, as well as their extensive rare book collection.

Portland also has abundant public art. Across from Powell’s is this “brush,” a noted landmark:

And this “recursive elephant” was quite intriguing:

This sculpture includes other animals besides the elephants. I think I see a cat on the trunk:

It always comes back to cats, doesn’t it.

The show that evening was at Rotture, a club on the waterfront, conveniently located next to a construction zone. Although our audience was small, the show went well; and I did like the space, a converted early-20th century industrial brick building.


Click here to enlarge

They also had an interesting mural in the main audience area, and a nice large stage. We shared the bill with Emily Hay, who also does improvisation with flute and voice (although with a very contrasting sound and style from Polly); as well as Tim DuRoche and Resolution 51 (free jazz improvisation). So it was definitely worth sticking around after our performance to hear everyone else – although the entire evening was probably branded as “experimental night” or “improvisation night”, there was a great variety among the three groups, and I think the ordering worked well with us first, both musically and energy-wise.

More on Portland, our show at Rotture, and the trip up from the Bay Area can be found here.

Five (or more) Blogs That Make Me Think (The Thinking Blogger Award)

We were tagged a week or so ago with the “Thinking Blogger Award” by our friend (and fellow mathematics enthusiast) meeyauw. We appreciate meeyauw's endorsement and complete, and encourage readers to check out her other recommendations.

Since the rules are for five recommendations, I decided to break it down using CatSynth's motto:

Cats. We are tagging Megan and the Bad Kitty Cats, for their mix of thoughtful writing and love of cats, and helping to bring our own “Cat Blogging” at CatSynth to another level. Megan also tagged us with a meme recently and I will get on that one soon…

Synthesizers. A slight deviation of the rules, we're spitting this one. Matrixsynth is our starting off point for all explorations synth-related, we've found several interesting instruments and other synth blogs by reading – plus it features Cats and Synths. While Matrixsynth remains focused on its core, Muff Wiggler provides a more eclectic mix of personal commentary often revolving around synthesizers and electronic music.

Music. We recently found a few interesting new-music blogs, including New Music reBlog. The authors add their own writing around music and performances, and follow a lot of the same live improvisation that I do.

Art. I have to give a shout out to Placebokatz for presenting modern art via a black cat. While a lot of the performance or human art is not usually my taste, I expect no more and no less from any real-life art exhibition. Also, pawful, the creator of the visual livecoding Fluxus has at least one page that counts as a blog – I have reported in his projects including Fluxus and Quagmire in the past.

Opinion. Our friend jellypizza combined cat blogging with progressive/liberal political commentary and eclectic references from bygone pop culture and our home in Westchester, New York. We miss Taboo; but we're also grateful for setting this example for the rest of us.

Should any of abovementioned sites choose to participate: please make sure you pass this list of rules to the blogs you are tagging. The participation rules are simple:

1. If, and only if, you get tagged, write a post with links to 5 blogs that make you think.
2. Link to this post so that people can easily find the exact origin of the meme.
3. Optional: Proudly display the ?Thinking Blogger Award? with a link to the post that you wrote (here is an alternative gold version if silver doesn?t fit your blog).

SF May 13 Part 2: Picasso and American Art, and Brice Marden

i]As described in Part 1 of this series, I had an opportunity to visit the San Francisco Museum of Modern Art (SFMOMA), and view two exhibits that were going to close shortly thereafter. The first of these was Picasso and American Art, in which the influence of Picasso on American artists of the 20th century by placing works side by side. For example, several of Picasso's iconic Cubist works were displayed alongside works of Max Weber that they inspired. My favorite of the Picasso works in the exhibition was The Studio (1928):

This work is considered an example of Synthetic Cubism. Compared to earlier Cubism, this style is typified by more abstract shapes and simple lines, along with brighter colors. Picasso's Synthetic Cubism had a strong influence on several prominent American artists, including tuart Davis, Willem de Kooning and Arshile Gorky. Below is Gorky's Organization (1933-1936), which is quite clearly influenced by (and indeed a response to) The Studio:

Artists such as de Kooning and Gorky were influential in creating the American art movement Abstract Expressionism, and their interest in Synthetic Cubism can be seen a direct predecessor along with other abstract styles. I also see works such as Organization as a bridge between Synthetic Cubism and the Surrealist work of Spanish (Catalonian) artist Joan Miro, and then through Surrealism back to Picasso's later work. Miro is among my favorite artists, and I did have an opportunity to visit the Joan Miro museum in Barcelona in 2005. I found many works with a similar (yet quite distinct) combination of sparse geometry and bright colors:

Actually, I had seen this same exhibition in New York last November at the Whitney Museum. It was interesting to see how the two museums presented the same exhibit. The main difference was the galleries themselves, SFMOMA was more light and open, while the setting at the Whitney was more intimate and somehow “quiet.” Additionally, the Whitney made the audio tour available at no additional charge. I usually don't do audio tours, but since it was “free” I decided I would sample specific parts and thus it influenced my visit.

Additionally, I found myself more drawn (during both visits) to the earlier works, mostly before 1960 (up through an including Jackson Pollock), and less interested in the pop art and 1980s styles in the last section. That being said, I do like many artists from the 1970s and later, and this is a good segue to the retrospective of Brice Marden. Marden began in the 1960s as Minimalist painter, and I think most viewers would agree with that characterization. His early work is primarily large monochromatic fields, often arranged in diptychs and triptychs, as in the Grove Series and D?après la Marquise de la Solana (1969):

The Guggenheim collection, which includes the above work, describes it as ” a response to Goya?s portrait of the Marquise, which Marden saw in the Louvre.” With that in mind, here is a computer-generated work in the spirit of Marden's early Minimalism using a photo of Luna as the source for a triptych of color fields:

All fun aside, I did find the large monochromatic works interesting in the context of the full retrospective, especially when several large examples were placed around one of SFMOMA's spacious galleries. The retrospective also gave the opportunity to see Marden's remarkable transition in the late 1970s and early 1980s with his interest in Asian calligraphy and his adoption of more complex images filled with organic curves. He continus to use this style to this day, as in the recent 7 Red Rock 2 (2000-2002), shown to the right. He did have an interesting digression in his work into complex series of crossing lines, such as the 4 and 3 Drawing, shown below. This was probably my favorite from the exhibit:

I suppose I don't really have a “conclusion” to draw here, except that as usual I walk away both appreciative and a bit overwhelmed and bewildered by major exhibits, and always go back for more.

Fluxus

I needed some intellectual diversions over the last couple of days, and last night I took another look at concept of software art that has intruiged me recently.


Fluxus is a system for live software art that combines programming with audio, visual and interactive elements. It comes to us from the same people who made Quagmire, in which programs ran inside of monochrome images.

Some interesting statements from the Fluxus website:

act of a flowing; a continuous moving on or passing by, as of a flowing stream; a continuous succession of changes

On a more technical level:

Fluxus reads live audio or OSC network messages which can be used as a source of animation data for realtime performances or installations. Keyboard or mouse input can also be read for simple games development, and a physics engine is included for realtime simulations of rigid body dynamics.

The use of OSC is of particular interest, as such a system becomes an interesting companion to Open Sound World. It also rekindles my idea of providing an OSC-based livecoding environment for OSW.

Unforunately, I have had some difficulty getting it installed (or compiled) for Mac OSX, so I haven't been able to do much myself. Hopefully I will be able to get that working soon…

Standing with Cat

Per suggestion of regular reader “Kitty” in response to a recent post, I will present some more of my own graphic and video work on this forum. The above picture is entitled “Standing with Cat.” It was originally done over a year and a half ago using the 3D modeling software Poser (on which I have commented a few times in the past). Previous digital art offerings include Green Kitties and Music of the (Blue) Spheres.

Although this is an “early” work of mine in the medium, it still remains a personal favorite. It has elements of both abstraction and realism simultaneously, even within the female and cat figures (does that make it post-modern?). The pose of the female figure was inspired by a photo print in my collection by photographer and friend Luxe Zeigler.

Another element of note is the tabby texture for the cat, which was created by graphic artist Lyne of Lyne's Creations, based on her real cat Travis. Astute observers might recognize Travis in the CatSynth banner as well. Sadly, Travis passed away late last year. I passed along my sympathies to Lyne at the time, being a “fan” of Travis as well as his late brother Clancy, whose fur and eye coloring are quite similar to Luna's. Look for Clancy in some dark, surreal or abstract works in the near future.






Dorian Grey's Box: Art Installation at Pajaro Valley Arts Council

My sound art installation described in previous posts is now on display at the Pajaro Valley Arts Council as part of the current exhibition “The Human Condition: The Artists’ Response.” The exhibition is “an artistic articulation of the connection between
the individual and world challenges, the exhibit
brings together artists responding to political and social tensions in today?s world”, and features 22 artists (according to my best count). The pieces in the exhibi are all of great quality when compared to recent gallery exhibits I have visited. Many are overtly political or social, dealing with many of darker subjects in current events and recent history. Some are quite realistic, others more abstract.

Dorian Grey’s Box, the piece on which I collaborated with local artist Michael Carson, is one of the more abstract in the exhibition. The main element is a large black cube with newspaper clippings in various patterns and sections of redder coloring. Surrounding the main cube are several small wooden “alphabet blocks”, some of which have also been painted black.


The sound (my contribution to the piece) is on a continuous loop that visitors can hear via headphones. The material is primarily ambient noise, gitches, percussive effects and sounds that only “hint” at speaking voices, arranged in a collage inspired by the sculptural part of the piece.

]The exhibition continues through March 4, and I strongly encourage anyone in the greater Bay Area during this time to check it out. It’s great to see such quality contemporary art locally (Santa Cruz-Watsonville-Monterey area).

I have posted an excerpt from the sound installation on the podcast for those who are interested in the piece but unable to visit in person.










Preparing for January art installation: Part 2

Looks like things are good to go for the upcoming art installation at the Pajaro Valley Arts Council. We took the sound track that I produced last saturday as is ( see part 1) and the entire piece is being installed the gallery today. It's nice when something comes together without a lot of stress or last-minute scrambling and compromise. It's also a welcome change to have something that “presents itself” via pre-recorded matieral – again, no stress, no preparing for live computer problems, etc.

The exhibition, entitled The Human Condition: The Artists' Response will be at the PVAC gallery in Watsonville, CA from January 10 through March 4.






Preparing for January art installation: Part 1

I am collaborating on an art installation for an upcoming exhibition in January at the The Pajaro Valley Arts Council Gallery: the piece has both a visual (sculptural) component and a sound component, the latter being my contribution.

I've been doing bits of it over the holiday break, but finally gave myself the proverbial kick in the tuchus to complete at least a full draft today. I am making things simpler by using only sounds on the computer, not external synthesizers – and also focused on two sound libraries I purchased last year but have made only limited use of until now. The libaries focus on highly processed organic sounds (animals, environment, etc.) and modified analog synthesizers (including some circuit-bend instruments).

The “composition process” was simply auditioning various sounds from this library and assembling them into a continuous sequence – a collage – that works with the visuals. The material is primarily ambient noise, gitches, percussive effects and sounds that only “hint” at speaking voices.

Next step, after any additional changes and mastering, will be to put it together with the sculpture, presumably sometime next week…





[Music] of the (Blue) Spheres

It has been a while since I have completed one of graphic-art images like the Green Kitties piece posted a while back.

If the previous one was “green”, this one is definitely “blue.” It is actually inspired by an evening on the Singapore waterfront several years ago, which including a sculpture/installation with blue spheres and illuminated pools.

This work was created using a combination of Poser and Bryce (in which the final render was done, along with everything except the figure).

It is interesting to compare how both works combine abstract geometric elements with “realistic” figures.