In the midst of our busy performance/exhibition week, a little light fun with cats and synthesizers:
From polynominal.com on YouTube, home of Mimi. Look for some appearances by Mimi in the video (including a couple of photos that have previously appeared here on CatSynth.
Quick view around the Fernforest Project Studio. My black cat likes sitting on things that are black and stylish. He thinks he fits in well and looks cool.
Synths in order – Doepfer Modular A-100, Moog Etherwave Theremin, Moog Voyager Old School, Schlagswerg analogue drum machine, CP-251 moog control processor, Dave Smith Mopho and Tetra, Mackie Onyx firewire mixer, PC, M-Audio Oxygen 25, NI Maschine and a Monome my brother built.
The music is called “Dark Glow” by me. you can find the whole track on soundcloud.
This is an instructional demo from the blog: Http://SynthandI.blogspot.com
The first half of this explains what is needed to connect an IPad running a midi controller App (in this case TouchOSC) to the Buchla 200e modular synthesizer. The second half of this video show a bit about the patch I made in TouchOSC and discussed the possibilities for further exploration.”
A video with “odd instruments” and a cat, by Michael Hearst (via matrixsynth).
Including (in order of appearance): Knockman “Chachak,” daxophone, Hohner claviola, bass melodica, stylophone, otamatone, Moog theremin, Elasticbrand Audioware rattle, porter’s bell. Also featuring Maddie the cat.
I recently downloaded an iPad game for cats by Hiccup for Luna to try out. For a cat that spends a lot of time surrounded by technology, including the iPad, she is quite reluctant to touch it, so I wasn’t quite sure how she would react.
The game features a little mouse that resembles a cat toy scurrying around the screen. When the cat (or human) hits the mouse, it emits a little squeak and the player receives points; and the process repeats. That’s it – very simple. I started it up for Luna, and she immediately went to tracking the mouse intently, her little head shifting back and forth in deliberate motions. Tentatively, after a while, she started to paw at it, and eventually managed to pounce on the mouse. She seemed to be quite enjoying it, though she was still a little nervous and often backed away from the device after a pounce.
Here a brief excerpt of her first day of playing:
This is really just a little diversion for both of us to enjoy together, Luna playing with a virtual toy that draws her attention, and my taking delight in watching her do so. But this is clearly a demonstration of user engagement in the app space, for both cats and humans. Sometimes simplicity wins out.
I set up the game again in the office/studio while writing this article, and managed to get a brief iPhone video of Luna’s play. As one can see, she has gotten a bit more confident, even aggressive with it.
This does not seem to be a good game to play a small cluttered space.
Weekend Cat Blogging will be hosted here at CatSynth next weekend, so do check then and submit your cat-related blog posts. New participants are always welcome.
I will be once again participating in the annual Matthew Sperry Festival performance at the Luggage Store Gallery this coming Thursday. In addition to the tag-team trio shift (similar to last year’s event) we will be performing Cornelius Cardew’s piece Treatise, which is based on a rather monumental graphical score. As in most graphical score pieces, performers freely interpret the images. Below you can see an realization by Shawn Feeney that uses simple electronic sounds to realize an animated version of the score. I find it quite interesting as a visual+audio work